top of page
Portfolio
Thumbnail_VirtualViking.png

VR projects

ScreenShot.png

Game dev projects

M1A1 thumbnail.png

Tech art projects

25231.png

Github

27_Artstation_logo_logos-512.webp

Artstation

resume logo.png

Resume

About Me

About me
Brandon Gerzel - Game Developer 

Hi, I’m Brandon Gerzel — an AR/VR Specialist and real-time 3D developer with over 7 years of experience building immersive, high-performance XR content for both enterprise and entertainment.

I specialize in developing interactive simulations and applications using Unreal Engine, with a strong focus on performance optimization, asset integration, and modular systems. I’ve led teams, managed production pipelines, and worked hands-on with everything from shader scripting and CAD workflows to motion tracking and API-driven data integration.

Throughout my career, I’ve collaborated with top-tier clients including Disney, 2K Games, Target, and enterprise partners in aerospace, healthcare, and manufacturing. Whether I’m working with engineers to design scalable systems or artists to fine-tune visual fidelity, I thrive at the intersection of creativity and technical execution.

I’ve delivered VR training platforms, AR product demos, and live XR applications — all built to meet real-world demands in fast-paced, agile environments. My background in game and simulation design gives me a unique perspective on how to make virtual experiences feel real, useful, and intuitive.

If you're looking for someone who can bridge the gap between vision and implementation in AR/VR, let’s connect.

Contact

Email

bottom of page